AUDIENCES
Our audiences are mainly students of Sheridan College. It also includes teachers and staff who are interested in robots.
MY ROLE
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Daniella Sapiente - Project Manager
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Noah Kawash-Barnes - VR Technician
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Edith Li - Digital Creator
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Amber Fei - Lead on Design
SCOPE
In the beginning, we were planning to make the audience interact with our narrative methods at school, however before we finish all the methods, the pandemic started. Also, our project is limited due to time and money, because we only have one term to complete it and the school hasn't give us any funds for further development.
PROCESS
Majorly I am responsible for the digital media part of the whole story, at the beginning, I created some stickers to lead the audiences to the website or YouTube video, which are the first step that the audience can interact with us. Also, I have been a part of the creation of the YouTube video, I mainly work on the processing and coloring of the images. After the YouTube video, the audience will be lead to the protagonist's Instagram page. I created the protagonist's Instagram and followed around 200 students and teachers from our college. That's an important part for us to promote our story due to covid.
Edith Jianing Li
Digital Demos - Horizn Platform
When you click on this site, you may wonder what are digital demos. I will use a quote from the Horizn website here: "Horizn Product Digital Demos help customers and employees to understand product basics and complex product features. Instead of reading instructions, customers gain first-hand experience with software products by using a step-by-step walk-through."
Basically, a digital demo is an interactive demonstration to help customers using an institution's website or mobile app.
In the process of building a digital demo, we digital content designers are mainly focusing on building a user flow and image editing. Sometimes we make videos for demos as well.
You can check some demos that I have created here:
